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CLUEDO ON BOARD: CLUEDO TEAM BUILDING

“I do not have special talents, but I am deeply curious”
– A. Einstein –

CLUEDO ON BOARD: MYSTERY ACTIVITY FOR COMPANIES

About the activities for companies that we offer, Cluedo on board is a corporate event option to improve teamwork. It is a dynamic created exclusively by Quicksail in which the participants will have to squeeze their cooperation and ingenuity abilities to overcome the game.

We offer you two options: Cluedo on a catamaran or Cluedo on a sailboat, depending on the size of the group or the level of team building that we want to apply.

Activity is available all year for MICE groups. Perfect as an incentive and teambuilding activity.

The customization possibilities are endless.

A CLUEDO, THE PERFECT MYSTERY FOR A TEAM BUILDING ACTIVITY

Capacity

Activity from 20 up to 60 people at the same time

Customizable timing

In the morning, in the afternoon or all day. Approximate duration: 3 hours

Boats

2 Options: Sailboats between 12 and 15 meters in length or catamaran with capacity for up to 190 people.

Branding

Possibility of branding on boats: flags, canvas, poles, etc…

ACTIVITY DESCRIPTION

A CASE TO SOLVE!

Sir Vicente Garrofó, Marquis of Huertoancho has been brutally assassinated! He was on vacation enjoying a pleasant ride through the Malvarrosa on his luxury catamaran when he suddenly disappeared for a few hours. No one noticed his absence until the cleaning lady found his corpse in one of the cabins, wounded we still don’t know what.

Who would he have been? Why? How? All these questions will have to be resolved by our guests, who will have to interrogate the main suspects to find out.

The ship’s captain, the Marquesa de Huertoancho, the tourist, Sir Vicente’s cousin, the waiter… no one is safe from suspicion.

DYNAMICS OF THE MYSTERY ACTIVITY FOR COMPANIES

  • Clients will meet at La Marina de València, in the boarding area of the sailboat catamaran, which is usually the Veles e Vents Building.
    They will get on board where, as they leave the port towards the anchorage area, the detective will give them a welcome briefing explaining what has happened and what the dynamics of the activity will be like.
  • Teams will be formed and they will be given colored identification ties (one color per team), work materials (briefcase, magnifying glass, notebook, pen…) and the case file.
    The teams will have a few minutes to study the case before the characters appear in action.
  • Once you reach the boat’s anchorage area (approx. 15 minutes later), the suspicious characters will appear by surprise from their hiding place. Each team will know, thanks to their first clue, which suspect they should interrogate first. Rotatingly, the teams would go through the different characters.
  • Optionally, we could have an extra boat where we would place another suspicious character and thus the participants would have to swim to question him. Each character would also test each team by having them solve a small puzzle, or doing a test such as swimming to a point to catch something (optional).

The activity can be carried out on a catamaran or on several sailboats.

If the option chosen is that of the sailboats, we could separate the boats so that the participants have to swim from one to the other to question the suspects. It is the best option for a team building activity.

Once the anchoring time has passed, and about 15 minutes before the end time, all the teams would meet with the detective to solve the mystery and decide among all who is the murderer and who knows? Maybe throw it into the water!

We would give each team a certificate of participation.

Optionally, the participants could bring some accessory related to the activity to make them more integrated into the story.